Monday, April 13, 2009

MLG Settings and Gametypes

In order to fully understand Halo 3 and improve in MLG you need to have a deeper knowledge of the settings and gametypes involved. Major League Gaming tries to keep exactly 11 different gametype and map combinations, with changes whenever one is not competitive as another option. When these changes occur, a new version of the settings are created with a number (ex: v1) Currently, the 11 combinations in version 6 are Multi-Flag on Onslaught, Narrows, and Pit, Team King on Construct, Team Oddball on Guardian and Lockdown, and Team Slayer on Amplified, Guardian, Construct, Narrows, and The Pit.

The settings in MLG gametypes are slightly different from the normal Halo 3 settings that you might be used to playing. Aside, from starting with a Battle Rifle, the two noticable differences are that in MLG, you run faster and your shield recharges slower. These changes were made to increase the speed of gameplay to make it more entertaining and to discourage "camping". You will also notice on the maps that most of the weapons are taken away or put in a different location, with the addition of some powerups. If you are not familiar with these settings, you should play more MLG settings as much as possible and practice on all the maps and gameytpes regularly. It is also helpful to go into the MLG playlist, where you can find more experienced players and learn from their playstyles.

The current settings in all MLG v6 gametypes are:
Primary Weapon = Battle Rifle
Custom Powerup Traits, Duration = 3 Seconds
Custom Powerup Traits, Damage Resistance = Invulnerable
Custom Powerup Traits, Shield Multiplier = 3X Overshields
Custom Powerup Traits, Shield Recharge Rate = 200%
Custom Powerup Traits, Player Speed = Unchanged
Shield Recharge Rate = 90%
Damage Modifier = 110%
Player Speed = 110%
Motion Tracker Mode = Off
Suicide Penalty = None
Betrayal Penalty = None
Team Changing = Not Allowed

Oddball Settings:
Score to Win = 250
Ball Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes

Team King Settings:
Score to Win = 250
Hill Movement = 2 Minutes
Hill Movement Order = Sequence
Time Limit = 15 Minutes
Respawn Time = 10 Seconds

Team Slayer Settings:
Time Limit = 15 Minutes
Vehicle Set = No Vehicles

Click here to dowload these gametypes and maps

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